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Veterans News

Francesco De Meo - PlayStation 5 Pro Has Been Designed to Provide Developers Easy and Economical Ways to Implement Enhancements - wccftech.com - Japan

PlayStation 5 Pro Has Been Designed to Provide Developers Easy and Economical Ways to Implement Enhancements

Although Sony was limited by what it could do with the PlayStation 5 Pro, the upcoming mid-generation refresh system has been designed to provide developers easy and economical ways to implement enhancements in games already in development.

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Hirun Cryer - The Suicide Squad battle pass can be smashed through in just 17 hours - as long as you skip all the missions and murder hordes of giant red spiders - gamesradar.com

The Suicide Squad battle pass can be smashed through in just 17 hours - as long as you skip all the missions and murder hordes of giant red spiders

A Suicide Squad: Kill the Justice League veteran has figured out how to complete the Season 1 Battle Pass in just 17 hours, and involves a lot of killing bugs.

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Ali Jones - New space RPG from Mass Effect veteran takes a hard sci-fi approach to FTL travel, and that means there's nothing that can save you from the ravages of time - gamesradar.com

New space RPG from Mass Effect veteran takes a hard sci-fi approach to FTL travel, and that means there's nothing that can save you from the ravages of time

Last year, a group of BioWare veterans unveiled Exodus, a new space RPG made by former developers from Halo, The Last of Us, and, of course, those classic BioWare RPGs. While hopping around the galaxy in BioWare is a pretty speedy affair, though, Exodus takes a substantially more scientifically accurate approach.

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Andy Chalk - Mike Laidlaw - Ubisoft - Next Game - Former Dragon Age creative director Mike Laidlaw finally reveals his next game: A physics-based action-adventure 'in which the world becomes your weapon' - pcgamer.com - Reveals

Former Dragon Age creative director Mike Laidlaw finally reveals his next game: A physics-based action-adventure 'in which the world becomes your weapon'

In 2020, former Dragon Age creative director Mike Laidlaw joined with Ubisoft veterans Jeff Skalski, Frédéric St-Laurent B, and Thomas Giroux to launch a new studio called Yellow Brick Games. Today, three and a half years later, they've finally revealed what they're getting up to: A new action-adventure called Eternal Strands.

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Jordan Gerblick - Veteran MMO studio casually reveals Guild Wars 3 is in development, and fans aren't sure how to feel - gamesradar.com - North Korea - Reveals

Veteran MMO studio casually reveals Guild Wars 3 is in development, and fans aren't sure how to feel

Guild Wars 3 has quietly been confirmed.

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Austin Wood - Dinga Bakaba - Game devs praise Dragon's Dogma 2's insta-kill arrow, which saves the game when you use it: "Might be the funniest game design candy I've seen in a AAA video game in a long time" - gamesradar.com - county Woods

Game devs praise Dragon's Dogma 2's insta-kill arrow, which saves the game when you use it: "Might be the funniest game design candy I've seen in a AAA video game in a long time"

Dragon's Dogma 2 is, to put it mildly, an atypical RPG. To put it less mildly, Capcom was well and truly off its rocker and on a bender with this one. Exhibit A: the Unmaking Arrow, an arrow so powerful that, per its hilariously blunt in-game description, it auto-saves the game when fired, "so choose your moment with due care." Dragon's Dogma 2's approach to game design – friction-first, rule-breaking, and seriously unserious – has sparked some division but ultimately earned the game critical acclaim, and the Unmaking Arrow in particular has been lauded by many veteran game developers.

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Hope Bellingham - Next Game - Beloved indie developers behind 2018 smash hit Celeste confirm their next game is delayed: "This game ain't coming out in 2024" - gamesradar.com

Beloved indie developers behind 2018 smash hit Celeste confirm their next game is delayed: "This game ain't coming out in 2024"

The developer of indie hit Celeste has revealed its next game is no longer releasing in 2024 but is still "making progress."

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Andy Chalk - London - 17 years after Hellgate: London fizzled out, one of the original creators is bringing the series back for an all-new 'triple-A' game - pcgamer.com - South Korea - After

17 years after Hellgate: London fizzled out, one of the original creators is bringing the series back for an all-new 'triple-A' game

Hellgate: London is the game that will not die. It first launched in 2007 as an action-RPG set in a demon-infested London, but developer Flagship Games went under in 2008 and the game was closed the following year. It re-emerged in 2011 as a free-to-play MMO in South Korea, then took a run at Steam Greenlight in 2014 (which I don't think went anywhere), and then finally launched on Steam several years later, where it continues to get not much attention. And now, for some reason, it's coming back again in Hellgate: Redemption.

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