Neo-Victorian survival sim Nightingale is getting 'handcrafted realms,' more boss fights, and an all-new campaign in a major update coming later this summer
Earlier this month, Nightingale developer Inflexion said it wanted to bring "more structure" to the game so players will have a better idea of where they're going, what they're doing, and why they're doing it, and also to help reduce the feeling of repetition between the game's different realms. In an update posted today on Steam, the dev team offered a deeper insight into what it has in mind, including the introduction of new «handcrafted realms,» a new campaign, and—everyone's favorite—boss fights.