AMD Pushes Out Huge Chunk of Firmware Files For RDNA 3+ GPUs As Prep Work For Strix APUs
AMD has made huge strides on Linux with its latest patch release, bringing in the fundamental firmware files for its anticipated RDNA 3+ GPUs.
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AMD has made huge strides on Linux with its latest patch release, bringing in the fundamental firmware files for its anticipated RDNA 3+ GPUs.
AMD might be sticking to the good old-fashioned 18 Gbps GDDR6 memory solution for its next-gen RDNA 4 "Radeon RX 8000" GPUs, alleges @Kepler_L2.
Telltale Games' long-in-the-works The Wolf Among Us 2 has resurfaced with new screenshots following last year's delay, with the studio saying it's «been heads down» on the project.
More than three years after reassuring fans that The Wolf Among Us 2 is still happening but remained a good way off, Telltale Games has released four new images from the game to reassure fans that The Wolf Among Us 2 is still happening—but it's apparently still a good way off.
A huge part of Helldivers 2's appeal is the game's ongoing galactic war, a push-and-pull conflict between the players and the enemy factions that sees planets liberated, territory lost, and casualties on a multi-planetary scale. The conflict is guided and shaped by major orders, which identify targets and offer rewards, with yesterday's example being a minor classic: the Helldivers were given a week to squish 2 billion bugs, a number so unfathomable some wondered whether it were possible. They did it in 14 hours.
Netflix will no longer publicly share its subscriber numbers, the streaming giant has announced, as it reaps the rewards of its recent password-sharing crackdown.
After a long, rocky road, the sequel to Free Stars: The Ur-Quan Masters is finally taking flight. A Kickstarter campaign to support the development of Free Stars: Children of Infinity got underway earlier this week, and it's already a major success, having tripled its $100,000 goal in just three days.
As our Tim Clark wrote when he complained about live service games wasting players' time just to boost phoney player engagement numbers, «almost everyone reading this will be familiar with games that use predatory design in order to keep players logged in, whether that be to juice those all-important Daily Average User numbers so beloved of shareholders, or just in the hope that you might crack and drop some dollars in the MTX store.»