PlayStation 5 Lead System Architect Is Surprised By Wide Adoption of Ray Tracing, 60 FPS Push; PC Ports Have Been Simpler Than Most Thought
The PlayStation 5 lead system architect Mark Cerny is surprised by the wide adoption of ray tracing, which he expected to see more in the latter parts of the current console generation, and the push for 60 frames per second, which has sort of become a universal rule.