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RPG News

Joshua Wolens - Alright, who wants to spot me $1,000 for this absurdly sumptuous Elden Ring lore book? - pcgamer.com

Alright, who wants to spot me $1,000 for this absurdly sumptuous Elden Ring lore book?

Here's my confession: I don't have any idea what's happening. In real life, yes, but also in every FromSoft game I've ever played bar Sekiro (there is a small lordly boy and he urgently needs me to stab everyone). I just kind of amble from room to room and kill whatever I find there. It's a simple, caveman-like way to enjoy Miyazaki and co's work, but it's enough for me.

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Jasmine GouldWilson - A shrewd Baldur's Gate 3 fan has discovered that the RPG's D&D spell tooltips might have been bugged for months, which could explain why Shadowheart never lands Sacred Flame - gamesradar.com

A shrewd Baldur's Gate 3 fan has discovered that the RPG's D&D spell tooltips might have been bugged for months, which could explain why Shadowheart never lands Sacred Flame

Sacred Flame and Firebolt failing to land? Don't worry, you can blame it on Baldur's Gate 3's bugged spell tooltips! Well, not really. I myself rely mostly on percentages, but if you've been using BG3's tooltips to help inform your chances, you might've noticed a visual bug caught by not one but two Redditors. 

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Harvey Randall - Jeremy Crawford - D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3 - pcgamer.com

D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3

Dungeons & Dragons is getting a 2024 rules revamp, and while I've had a good old moan today about its baffling pre-order bonus nonsense, I'm overall curious to see what kind of game we'll be getting out of the whole kerfuffle.

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Alessio Palumbo - Gabe Paramo - Josh Sawyer - Avowed Does Actually Include Some Contributions from Pillars of Eternity Creator Josh Saywer - wccftech.com

Avowed Does Actually Include Some Contributions from Pillars of Eternity Creator Josh Saywer

Obsidian's Avowed does actually include some contributions from respected RPG game designer Josh Sawyer, which had been a lingering question mark among fans. Speaking with VG247, Gameplay Director Gabe Paramo revealed:

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Joshua Wolens - Fan effort to recreate the lost Fallout 3 we never got from the original devs gets a big update, goes open-source, and you can finally find it on Nexus Mods - pcgamer.com

Fan effort to recreate the lost Fallout 3 we never got from the original devs gets a big update, goes open-source, and you can finally find it on Nexus Mods

No game is as good as a game that never actually came out. Prey 2 was going to be the ultimate open-world, bounty-hunting sandbox. Agent would have been Rockstar at its best. Silent Hills? Don't get me started on Silent Hills. The greatest horror game of all time. Probably. If it had actually, you know, happened.

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Tyler Wilde - Idris Elba - Now's the time to play that one game you've been putting off - pcgamer.com

Now's the time to play that one game you've been putting off

The stars have aligned: It's finally time to play Cyberpunk 2077, or whichever other hit RPG you've been putting off.

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Harvey Randall - Naoki Yoshida - The father of Final Fantasy loves FF14 so much, fellow devs at his studio have had to log on sometimes to say 'hey, the meeting's started' - pcgamer.com

The father of Final Fantasy loves FF14 so much, fellow devs at his studio have had to log on sometimes to say 'hey, the meeting's started'

Have you heard of the critically-acclaimed MMORPG Final Fantasy 14? Founding father of the Final Fantasy franchise Hironobu Sakaguchi sure has.

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Joshua Wolens - Gabe Paramo - Obsidian went back and made Avowed's combat 'more juicy' because we all collectively winced at its underwhelming first showcase - pcgamer.com - Poland

Obsidian went back and made Avowed's combat 'more juicy' because we all collectively winced at its underwhelming first showcase

Obsidian's first-person fantasy RPG Avowed is due out this year. In fact, it's due out November 12 if you believe a quickly scrubbed post on the Obsidian website. But the studio is still hard at work tweaking and twiddling with the game ahead of release. One of the things it's been mucking around with? The combat, which looked quite a bit better in Avowed's recent deep dive than it did when we saw the game in its first gameplay showcase in January.

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