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RPG News

Anna Koselke - OG Baldur's Gate developer outlines the changing face of IP deals: "You have to sell 10 million units just to break even" - gamesradar.com

OG Baldur's Gate developer outlines the changing face of IP deals: "You have to sell 10 million units just to break even"

Feargus Urquhart, the head of Obsidian Entertainment and developer behind beloved RPGs like the original Baldur's Gate and Fallout, reveals how IP deals have evolved.

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George Yang - Visions of Mana’s class system sticks to the series’ roots while still feeling fresh - digitaltrends.com

Visions of Mana’s class system sticks to the series’ roots while still feeling fresh

This story is part of our Summer Gaming Marathon series.

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Todd Howard - Alessio Palumbo - Starfield Mod Adds Real Elevators with No Loading Screen - wccftech.com

Starfield Mod Adds Real Elevators with No Loading Screen

A new Starfield mod succeeds where the base game couldn't, adding real elevators with no loading screen to Bethesda's sci-fi roleplaying game. Modder EdgiestSwing23 uploaded it this week on Nexus Mods, though it should be clarified that the mod only covers some of the elevators found in Starfield.

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Todd Howard - Andy Chalk - Josh Sawyer - Josh Sawyer would head up a new Fallout game if Microsoft asked, but he'd have to do it his way: 'Who wants to work on something where the one thing they want to explore is not possible to explore?' - pcgamer.com

Josh Sawyer would head up a new Fallout game if Microsoft asked, but he'd have to do it his way: 'Who wants to work on something where the one thing they want to explore is not possible to explore?'

Fallout: New Vegas holds kind of a weird spot in the Fallout canon. It's widely regarded as the best of the Bethesda-era Fallouts (although personally, I preferred Fallout 3) and it's also viewed by many as sort of a red-headed stepchild: No matter how many times Todd Howard insistently denies it, there's a lingering sense among some fans that Bethesda—which did not actually make New Vegas—would like to bury it.

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Star Wars Jedi - Andy Chalk - Swen Vincke - Somehow, Baldur's Gate 3 isn't done winning yet: It's just claimed the most prestigious award for science fiction and fantasy writing - pcgamer.com

Somehow, Baldur's Gate 3 isn't done winning yet: It's just claimed the most prestigious award for science fiction and fantasy writing

You would think that more than a year after going into full release, Baldur's Gate 3 would have finally stopped winning awards. And you would be wrong. On top of all the other gold Larian's epic RPG has claimed over the past 12 months, it has now added a Hugo Award, the most prestigious award in science fiction and fantasy literature, for Best Game or Interactive Work.

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Perfect BG3 Minthara Cosplay Highlights The Drow's Gentler Side - screenrant.com

Perfect BG3 Minthara Cosplay Highlights The Drow's Gentler Side

A fan-made Minthara cosplay from has highlighted the drow character’s gentler side, without dispensing her authority figure altogether. Minthara is one of the possible companions in the award-winning RPG by Larian Studios. Introduced as an antagonist, the character can be partnered with and even saved, though players are required to lean into an evil-aligned playthrough – which, in turn, makes them part ways with a few other companions in . Minthara is known for her severity and ruthlessness, but there is more to her than it initially seems.

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Dustin Bailey - Avowed devs compared notes with Baldur's Gate 3 to make "mercurial" companions with "distinct personalities" - gamesradar.com

Avowed devs compared notes with Baldur's Gate 3 to make "mercurial" companions with "distinct personalities"

Baldur's Gate 3 casts a long shadow over any RPG that's going to follow, and even the genre legends at Avowed developer Obsidian seem to feel there are some lessons to learn - particularly with the D&D game's approach to party members.

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Amy Eastland - Maschinen-Mensch Reveals Multiplayer Platformer Mother Machine - wccftech.com

Maschinen-Mensch Reveals Multiplayer Platformer Mother Machine

Maschinen-Mensch, an indie developer studio behind Curious Expedition and Curious Expedition 2, has unveiled its latest project. The game is titled Mother Machine and is shaping up to be a chaotic, multiplayer action-platformer roguelike with RPG elements sprinkled in.

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