STALKER 2: Heart of Chornobyl Hands-On Impressions – Good Hunting, S.T.A.L.K.E.R
We recently went hands-on with the first half-hour of gameplay in STALKER 2: Heart of Chornobyl running on PC. After a brief story-heavy introductory cutscene, we were sent off running through dark corridors at our own pace with danger not far behind. As one that has had more than a short break from the S.T.A.L.K.E.R. series (Shadow of Chernobyl and the L.U.R.K. mod were honestly my last real in-depth experience with the series nearly a decade and a half ago, although I did dabble in a bit of Clear Sky back at release), so much of the world and inventory feels right at home. Name one other RPG where random bottles of vodka and tinned cat food are just as essential in your inventory as spare bandages and bullets.