XCOM's greatest DLC was almost a Battletech-style mech expansion before the game's camera scuppered it all: 'Our camera angle is not meant for 30 foot mechs, apparently'
XCOM 2 is eight years old, somehow, which was as offensive for me to write as it was for you to read. And if you ask me, it's still Firaxis' high point as a studio. That's really saying something: Those guys made Sid Meier's Pirates, after all, but I've never loved one of the studio's games so much as I loved its endlessly inventive guerilla warfare sim.