Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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Interviews News

Iain Harris - Johan Pilestedt - Expect future Helldivers 2 patches to deliver "a massive list of quality-of-life improvement ideas" that Arrowhead has sourced straight "from the community" - gamesradar.com

Expect future Helldivers 2 patches to deliver "a massive list of quality-of-life improvement ideas" that Arrowhead has sourced straight "from the community"

Helldivers 2 creator director Johan Pilestedt is teasing developer Arrowhead Studio's "grand plans" for the hit democracy-'em-up, letting slip that we can expect heaps of quality-of-life improvements based on the community's feedback. 

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Hideaki Itsuno - Yoshiaki Hirabayashi - Catherine Lewis - Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from - gamesradar.com

Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from

If you were hoping to dive into Dragon's Dogma 2's huge open world alongside your friends at some point in the future, you might want to temper those expectations. According to director Hideaki Itsuno, the devs haven't been considering "any form of multiplayer" at all.

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Hope Bellingham - Cyberpunk 2077 dev says "we're done" working on the RPG but doesn't rule out the possibility of the occasional small new feature - gamesradar.com - city Night

Cyberpunk 2077 dev says "we're done" working on the RPG but doesn't rule out the possibility of the occasional small new feature

Cyberpunk 2077's director has said that CD Projekt Red is "done" working on the RPG but says it may still add the odd small feature when needed. 

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Naoki Hamaguchi - AnneMarie Ostler - Final Fantasy 7 Rebirth's director wasn't expecting the RPG to reignite the 'yellow paint' discourse, but will "take on board the valuable feedback for future games" - gamesradar.com

Final Fantasy 7 Rebirth's director wasn't expecting the RPG to reignite the 'yellow paint' discourse, but will "take on board the valuable feedback for future games"

Responding to the yellow paint discourse, Final Fantasy 7 Rebirth's director says he will "take on board the valuable feedback for future games."

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Tyler Wilde - Phil Spencer - Peter Moore - Former Xbox boss Peter Moore says Gen Z may reject new consoles in favor of smartphones and PCs - pcgamer.com - state Oregon

Former Xbox boss Peter Moore says Gen Z may reject new consoles in favor of smartphones and PCs

Have we reached the «last console generation»? Former Xbox boss Peter Moore doesn't claim to know for sure, but he thinks it's a question that current Xbox head Phil Spencer must be asking, and he doesn't sound very confident that consoles in their current form will last much longer.

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Naoki Yoshida - Jordan Gerblick - Final Fantasy 14's Yoshi-P regrets making the MMO as stress-free as it is - gamesradar.com

Final Fantasy 14's Yoshi-P regrets making the MMO as stress-free as it is

Final Fantasy 14 director Naoki Yoshida, often referred to as Yoshi-P, says he regrets making the long-running MMO as stress-free as it is.

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Jordan Gerblick - Iain Harris - Final Fantasy 16 PC port is in the "final stages of optimization," system requirements are "somewhat high," and there's a demo on the way - gamesradar.com - Poland

Final Fantasy 16 PC port is in the "final stages of optimization," system requirements are "somewhat high," and there's a demo on the way

The PC port of Final Fantasy 16 is at the end of its development cycle, producer Naoki 'Yoshi-P' Yoshida has revealed.

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Andy Chalk - Naoki Yoshida - Final Fantasy 16 PC requirements are 'looking to be somewhat high,' Yoshi-P says - pcgamer.com

Final Fantasy 16 PC requirements are 'looking to be somewhat high,' Yoshi-P says

Final Fantasy 16 producer Naoki Yoshida—better known to fans as Yoshi-P—says the PC version of the game is now in the «final stages» of the optimization process, but warned that while exact system requirements haven't yet been nailed down, they'll like be a little on the high side.

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