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Interviews News

Kaan Serin - Final Fantasy 14 actor was "determined to not step away" from the MMO after finding fame in Netflix's Bridgerton: "The writing is almost Shakespearean" - gamesradar.com - After

Final Fantasy 14 actor was "determined to not step away" from the MMO after finding fame in Netflix's Bridgerton: "The writing is almost Shakespearean"

Actor Jonathon Bailey was "determined" to continue voicing a beloved Final Fantasy 14 character, even after finding international fame.

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Jody Macgregor - Walton Goggins - Christopher Nolan - Ella Purnell - Jonathan Nolan - Graham Wagner - Fallout TV show producer says, 'It's almost like we're Fallout 5' - pcgamer.com

Fallout TV show producer says, 'It's almost like we're Fallout 5'

Previous attempts to pitch an adaptation of Fallout have apparently stalled because current rights-holder Bethesda isn't interested in a movie or TV show that retells a story the games have already told. The showrunners of the upcoming Amazon Prime TV show got around that by pitching something new, they said in an interview with Total Film. «From the first conversation with Todd [Howard] we were most excited about an original story,» said executive producer Jonathan Nolan.

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Austin Wood - Art - The $6 Metroidvania that lit Steam on fire last year hits 100K sales, self-taught dev who made the game in a few months "still having trouble processing" - gamesradar.com

The $6 Metroidvania that lit Steam on fire last year hits 100K sales, self-taught dev who made the game in a few months "still having trouble processing"

Pseudoregalia, a 3D Metroidvania released last summer for just $6, ended up being one of the best and biggest surprise hits of the year. As lead developer Rittz told me in an interview in September 2023, he made most of the game himself in about four months after getting into game dev as a self-taught newcomer. As of today, which has yielded a chunky map update for the game, Pseudoregalia has passed 100,000 copies sold, and Rittz is "still having trouble processing." 

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Kaan Serin - Alan Wake 2 composer "violated one piano with adult toys" to create the horror game's nightmarish soundscape - gamesradar.com

Alan Wake 2 composer "violated one piano with adult toys" to create the horror game's nightmarish soundscape

Alan Wake 2 is a wild ride in nearly every sense of the word, and to match the game's oddball energy, composer Petri Alanko used some, err, unconventional 'toys' to bring the nightmarish soundtrack to life. 

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Alessio Palumbo - Pax Dei - Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon - wccftech.com - Greece

Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon

Over two years after the Steam early access debut, Angela Game released the 1.0 version of Myth of Empires in late February. The main reason for the long early access time was the legal dispute with Studio Wildcard and Snail Games that was only settled four months ago. In an interesting turn of events, the plaintiffs became the new publisher of the multiplayer war sandbox game.

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Aernout van de Velde - Johan Pilestedt - Helldivers 2 Game Master ‘Abilities’ Detailed by Arrowhead Creative Director - wccftech.com

Helldivers 2 Game Master ‘Abilities’ Detailed by Arrowhead Creative Director

Arrowhead's hit title Helldivers 2 has a 'Game Master' feature in which a single developer at the studio is controlling the galactic war. On X, Arrowhead's Creative Director and CEO Johan Pilestedt has provided additional details.

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Hope Bellingham - Final Fantasy 7 Rebirth didn't always end where the original JRPG's most heart-wrenching twist occurs, but it soon became obvious that it's the "best turning point in the story" - gamesradar.com - city Forgotten - Where

Final Fantasy 7 Rebirth didn't always end where the original JRPG's most heart-wrenching twist occurs, but it soon became obvious that it's the "best turning point in the story"

Final Fantasy 7 Rebirth's producer says the second part of the trilogy ends at the Forgotten Capital as it's the "best turning point in the story."

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Andy Chalk - Johan Pilestedt - Arrowhead CEO says the 'live service' aspect of Helldivers 2 has to be secondary to delivering a 'full experience' for $40: 'We view ourselves as a live service game because it's unfair to say anything else' - pcgamer.com

Arrowhead CEO says the 'live service' aspect of Helldivers 2 has to be secondary to delivering a 'full experience' for $40: 'We view ourselves as a live service game because it's unfair to say anything else'

There are a lot of live service games out there these days, and it's not a trend we wholeheartedly love. But amidst the formulaic deluge, some games get it right. Helldivers 2 is a great example of that—but in a new interview with PC Gamer, Arrowhead CEO Johan Pilestedt sounded almost reluctant to embrace the label.

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