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Fun News

Robin Valentine - Ubisoft - Assassin's Creed Shadows' dual protagonists look ready to turn the series' recent identity crisis into a strength - pcgamer.com

Assassin's Creed Shadows' dual protagonists look ready to turn the series' recent identity crisis into a strength

Even as someone who's had a lot of fun with the modern run of Assassin's Creed games, I have to admit they've been having a bit of an identity crisis. The common refrain is «Is this series even about stealth anymore?», and certainly most recent major entry Valhalla, essentially an RPG about a towering Viking warrior, felt about as far from the series' origins as you could get. Shorter entry Mirage was in theory a redressing of the balance, though even that felt oddly tentative about its return to Assassin's Creed's sneaky roots. 

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Francesco De Meo - State of Decay 3 Gets Brand New Trailer Showcasing Gameplay - wccftech.com - county Story

State of Decay 3 Gets Brand New Trailer Showcasing Gameplay

A new State of Decay 3 trailer was shared today, providing a new look at the third entry in the series in development by Undead Labs.

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Francesco De Meo - Fable New Gorgeous Trailer Finally Shows Actual Gameplay; Launches in 2025 - wccftech.com

Fable New Gorgeous Trailer Finally Shows Actual Gameplay; Launches in 2025

A new Fable trailer was shared today, providing the first proper look at the gameplay years after its original announcement.

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Giovanni Colantonio - I’m sorry in advance to all my future Marvel Rivals teammates - digitaltrends.com

I’m sorry in advance to all my future Marvel Rivals teammates

I have one memory from my Overwatch days that still haunts me to this day. A friend who played the game religiously invited me to play with his competitive crew one day. I’d only played the game casually at that point, but I thought I could hold my own. I loaded into a round and picked Bastion, only to be totally crushed by the other team, who were clearly at a higher skill level than me. When the end score screen came up, one of my friend’s crew members passive aggressively scoffed at my low damage output. It was that moment where I realized I simply would never be able to hang with the top players.

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DnD 5e: Point Buy Guide (How It Works & What’s The Difference) - screenrant.com

DnD 5e: Point Buy Guide (How It Works & What’s The Difference)

Creating a character is one of the most fundamental and fun parts of playing, and that character's ability points canbe gambled for or bought through the Point Buy system. There are three ways to determine your Ability Scores described in the official, and it might be confusing if you are unsure which one to use. They also each have pros and cons, which will be discussed below.

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Fallout 4 Player Experiences The Most Radical Mysterious Stranger Kill Yet - screenrant.com

Fallout 4 Player Experiences The Most Radical Mysterious Stranger Kill Yet

When it comes to a firefight in , there's no one you want watching your back more than the ever reliable Mysterious Stranger, especially when he goes above and beyond and pulls off a cool trick. veterans are no doubt already familiar with the aforementiond Stranger, a clandestine figure who randomly spawns during V.A.T.S. to finish off whatever enemies prove too difficult. It's no doubt a fun Perk, even if it is somewhat unpredicatable, but what makes it even better is when bugs out briefly and prompts the assassin to suddenly become radical.

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Elie Gould - Full campaign co-op soon arrives as a free bonus for one of Devolver's biggest hits - pcgamer.com

Full campaign co-op soon arrives as a free bonus for one of Devolver's biggest hits

Cult of the Lamb is all about making friends, albeit that may be through forming a cult full of woodland critters, but that doesn't make it any less wholesome. I've got a great little team with members who would all die for me in a heartbeat, but it can still get lonely at the top. So I'm pretty excited at the prospect of sharing power in Unholy Alliance. 

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Lincoln Carpenter - After playing the deckbuilding RTS just revealed at Summer Game Fest, I believe in better, simpler realtime strategy - pcgamer.com

After playing the deckbuilding RTS just revealed at Summer Game Fest, I believe in better, simpler realtime strategy

Back in March, I attended an advance preview summit for Battle Aces, the RTS from Uncapped Games revealed tonight at Summer Game Fest. There, David Kim, former lead multiplayer designer on StarCraft 2 and current Uncapped creative lead, pitched the new studio's ambitious goal: a game that would trigger a «paradigm shift» for realtime strategy games by stripping the genre to its fundamentals. And after two days with the deckbuilder RTS? By god, I think Battle Aces could do it. If the words «deckbuilder RTS» generate some immediate skepticism for you—even an instinctive animal hiss—I understand. It did for me, too, and Uncapped is fully aware it's going to get that reaction. But let me dispel some of those doubts: Battle Aces isn't a StarCraft knockoff with card mechanics hastily bolted onto it as a gimmick retrofit. It's a reevaluation of RTS philosophy, designed to focus on the core joys of realtime strategy—of pairing broad-scale strategic decision making with commanding your units in satisfying moment-to-moment action—while streamlining everything else. Uncapped is hoping to make a game that's approachable for players who are interested in the fantasy of strategic command, but might've been intimidated by the high skill actions-per-second demands of RTS pillars like StarCraft. I think they're already off to a great start.

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