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Fun News

Kingdom Come: Deliverance 2 Will Fulfill a 10-Year-Old Promise - screenrant.com

Kingdom Come: Deliverance 2 Will Fulfill a 10-Year-Old Promise

is set to release this year, over 6 years after the highly-acclaimed original medieval RPG title. The scope from the first game is set to increase significantly in the upcoming title while continuing the story of its protagonist, Henry, a blacksmith's son who sought revenge after the decimation of his hometown and murder of his family in the first game and will be far more involved in Kuttenberg's politics in the sequel.

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Nintendo - Animal Crossing Player's Pro Design Tip Turns Gyroids Into Roommates - screenrant.com

Animal Crossing Player's Pro Design Tip Turns Gyroids Into Roommates

Building a separate village for one's Gyroids in is undoubtedly an adorable way of setting up the rhythmic critters but one player managed to shelter them as their very own roommates. While it's certainly possible to place Gyroids all over one's house, the game largely treats them as pieces of furniture that can belt out a tune whenever someone interacts with them. It can be fun to have them lined up on a shelf but given that Gyroids are (apparently) sentient, it'd be even better if they made themselves at home.

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Abbie Stone - Flintlock: The Siege of Dawn review - pcgamer.com

Flintlock: The Siege of Dawn review

What is it? A «Souls-lite» set in a world where humans fight gods with the power of gunpowder.Release date July 18, 2024Expect to pay $40/£33.50 Developer A44 GamesPublisher Kepler InteractiveReviewed on Gigabyte G5 laptopSteam Deck PlayableLink Official site

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Starfield Cut Content Reveals One Fan-Favorite NPC May Have Been A Companion - screenrant.com

Starfield Cut Content Reveals One Fan-Favorite NPC May Have Been A Companion

is already a pretty big game, with many planets to explore and characters of all kinds of factions to interact with across the Settled Systems. Out of these, over 20 of the people players can interact with can become companions and can assist on missions, or be sent to look after ships or outposts elsewhere. However, as with any game, there was plenty of content that was cut along the way, and since the game's release, players have been diving into its files to find any remnants of what might have been, discovering lost mechanics and dialogue options that were cut further into development than one would expect.

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One Baldur's Gate 3 Patch 7 Addition Will Give Players What D&D Won't - screenrant.com

One Baldur's Gate 3 Patch 7 Addition Will Give Players What D&D Won't

One of the best things about is how well it translates the strengths of into video game form, but it's not able to recapture everything that makes the tabletop game great. From the lack of a dungeon master to limits on levels and spells, wrangling everything into a manageable package requires some limitations. At the same time, is also capable of having its own unique perks, and one upcoming addition to the game could be a nice benefit of that sort.

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You can "mess with" Star Wars Outlaws' GTA-style wanted system to make the "ultimate open-world playground type of self-imposed challenge" - gamesradar.com - Sweden

You can "mess with" Star Wars Outlaws' GTA-style wanted system to make the "ultimate open-world playground type of self-imposed challenge"

Star Wars Outlaws features a GTA-like wanted system that we can "mess with" to increase the level of difficulty and give ourselves an additional challenge. 

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Fallout 4: Should You Side With Ironsides Or Scavengers In USS Constitution - screenrant.com - Usa - China

Fallout 4: Should You Side With Ironsides Or Scavengers In USS Constitution

is packed full of fun side quests and places to explore, with one of the oddest that can be stumbled on being the beached USS Constitution. In one of the weirdest but wonderfully amusing quests, the Sole Survivor is tasked with helping a group of stranded tourist attraction robots or scrapping them for parts. However, there is a clear benefit to one choice over the other, both in terms of rewards and morality.

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Kerry Brunskill - Zenless Zone Zero review - pcgamer.com

Zenless Zone Zero review

Zenless Zone Zero adopts a zesty Hi-Fi Rush/Jet Set Radio Future style of neon-accented sci-fi urbanism. This is a place where skateboards are a decorative item, born-to-become-merch bunny-robot mascots wander the streets, and lots of dialogue is delivered via DM. It's all a stylishly meaningless pushback on glossy businesses with political power: The graffiti is superficially artistic but has nothing to say, and the gigantic tech company sets up shop and then gives out neat trinkets. Corporate military-like officers might be quite nice and helpful, actually.

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