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Features News

Christopher Livingston - Dune: Awakening wants to 'pull people away from competing and fighting over bases' and have them battle over spice instead - pcgamer.com - San Francisco

Dune: Awakening wants to 'pull people away from competing and fighting over bases' and have them battle over spice instead

Earlier this month we learned a bit more about survival MMO Dune: Awakening's base-building system—namely, that to claim a piece of Arrakis for yourself, you have to pay the emperor for it. Yep, even 20,000 years in the future on an alien planet, you've still gotta pay taxes.

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Christopher Livingston - Why Funcom didn't give Dune: Awakening an 'endowment slider' like Conan Exiles - pcgamer.com

Why Funcom didn't give Dune: Awakening an 'endowment slider' like Conan Exiles

Back before survival MMO Dune: Awakening was a glint in Funcom's eye, the Norwegian studio was working on another multiplayer open world survival game: Conan Exiles. The gritty survival sandbox had a lot going for it, like a base building system, bloody combat, and a punishing survival experience, but there was one feature in particular that caught everyone's eye.

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Jacob Ridley - Asus ROG Falchion RX Low Profile review - pcgamer.com

Asus ROG Falchion RX Low Profile review

The ROG Falchion RX Low Profile is an absolute joy to type on and one of the best compact keyboards I've used in a long time. I say that as someone who's not usually a big fan of little keyboards—the Falchion RX might make me a convert.

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Jody Macgregor - No Man's Sky finally has ship customization - pcgamer.com

No Man's Sky finally has ship customization

Hello Games may be working on Light No Fire, but they're not done updating No Man's Sky either. The latest update is its 27th and it's called Orbital because it overhauls the game's space stations. In addition, it contains what Hello Games calls «our most requested feature of all time», a ship editor for customizing your shiny space vehicle.

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Hope Bellingham - Stardew Valley's 1.6 update gives players a new get-rich-quick scheme, and it involves smoking a lot of fish - gamesradar.com

Stardew Valley's 1.6 update gives players a new get-rich-quick scheme, and it involves smoking a lot of fish

A Stardew Valley player has discovered a new get-rich-quick scheme thanks to a new item introduced in the 1.6 update. 

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Seth Johnson - Exclusive Gaming Mini PC Deal Goes Live on GEEKOM! Mighty, Steady, Business Ready, Now for Only $349! - wccftech.com

Exclusive Gaming Mini PC Deal Goes Live on GEEKOM! Mighty, Steady, Business Ready, Now for Only $349!

The GEEKOM Mini IT12 PC 12th Gen Intel Core i5-12450 is not just a computer - it's a testament to the advancements of miniaturization in PC technology. Decades of effort have culminated into a brilliant product that may be compact but brings all of the latest tech at your fingertips. This compact powerhouse, designed for tech enthusiasts and professionals alike, redefines what a mini PC can do. But before we dive deeper into its specs, here is why we are so excited about this mini PC right now!

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Glenn Bunn - Upcoming Palworld Clone May Not Be Developed By Who You Think - screenrant.com - China

Upcoming Palworld Clone May Not Be Developed By Who You Think

As is to be expected following its successful launch, more games in the style of are in development. Upon its release in January on Steam Early Access and Xbox Game Preview, there was plenty of controversy surrounding how similar some of 's «Pals» were to Pokémon, resulting in The Pokémon Company launching a copy investigation, although 's developer, Pocket Pair, insisted that its game is much closer to survival sandbox titles such as and and passed several legal checks before its release.

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Alessio Palumbo - Geoff Keighley - Ken Levine - Judas Is Finally Unveiled by BioShock Creator Ken Levine - wccftech.com

Judas Is Finally Unveiled by BioShock Creator Ken Levine

Judas, the game in development at Ken Levine's Ghost Story Games, just had a huge amount of details revealed by the man himself. Levine was featured in a fresh 75-minute interview with IGN's Ryan McCaffrey and Geoff Keighley, who had just played four or five hours of the game.

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