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Community News

Ali Jones - After 27 long years, Harry Potter: Quidditch Champions finally acknowledges that Quidditch is a dumb sport - by hard-nerfing the Golden Snitch - gamesradar.com

After 27 long years, Harry Potter: Quidditch Champions finally acknowledges that Quidditch is a dumb sport - by hard-nerfing the Golden Snitch

Harry Potter: Quidditch Champions has finally admitted what we've all known for years - the rules of Quidditch don't make very much sense. They make so little sense, in fact, that the new game is making two fundamental changes to its most OP component.

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One Of The Best Roguelikes Ever Is Finally Getting An Online Multiplayer Mode - screenrant.com

One Of The Best Roguelikes Ever Is Finally Getting An Online Multiplayer Mode

Years after its debut on Steam, one of the best roguelike games that's inspired hundreds of competitors is on the verge of launching an online multiplayer mode. When it comes to the impact individual games have had on a genre, it's difficult to undersell the importance of . The top-down roguelike was instrumental in breathing life back into a genre that was close to being forgotten entirely and without its popularity, alongside similar hits like and, it's doubtful that games of its ilk would be as big as they are now.

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Stardew Valley Players Have Figured Out Every Farm Is Missing This Essential Feature - screenrant.com - city Pelican

Stardew Valley Players Have Figured Out Every Farm Is Missing This Essential Feature

is a game of many mysteries but one of the most bizarre puzzles the community has yet to solve shouldn't be a conundrum at all. Many players may enjoy the game's life-sim elements but one has to embrace a sense of disbelief when it comes to understanding some of the stranger discoveries that can be unearthed in and around Pelican Town. Beyond the monsters in the mines, it's also just odd to imagine the new Farmer running into town and making friends with everyone by handing out various seeds and Artifacts they found on a walk.

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Adam Fletcher - Catch Up on the 2.0 PTR Campfire Chat - news.blizzard.com

Catch Up on the 2.0 PTR Campfire Chat

On August 29, we held a Campfire Chat that covered our upcoming 2.0 Public Test Realm (PTR), which runs from September 4—September 11 for players with a PC Battle.net account.

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Anna Koselke - After 13 years, roguelike icon The Binding of Isaac is finally getting online multiplayer just in time for Rebirth's anniversary - gamesradar.com

After 13 years, roguelike icon The Binding of Isaac is finally getting online multiplayer just in time for Rebirth's anniversary

The Binding of Isaac is finally getting its long-awaited online multiplayer mode this year, and its arrival is just a few months away now - apparently set to come right around Rebirth's 10th anniversary.

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Hirun Cryer - Hollow Knight: Silksong fans tragically trolled by a random Steam update listed as "for beta testing" - gamesradar.com

Hollow Knight: Silksong fans tragically trolled by a random Steam update listed as "for beta testing"

Hollow Knight: Silksong fans thought a Steam backend update pointing to a beta was too good to be true - and it was.

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Amy Eastland - Frostpunk 2 To Have Mod Support on Launch - wccftech.com

Frostpunk 2 To Have Mod Support on Launch

Frostpunk 2 isn't far away, with the planned release date set as September 20, 2024. It was announced in a new video yesterday that Frostpunk 2 will be launching with official mod support, with the tool being called FrostKit. The tool will be in beta version when the game is officially released, and they will continue to work on it and optimize it for players to use.

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Naoki Yoshida - Phil Spencer - Alessio Palumbo - Square Enix Producer Naoki Yoshida Reiterates the Studio’s Committment to Xbox - wccftech.com - Japan

Square Enix Producer Naoki Yoshida Reiterates the Studio’s Committment to Xbox

It took a long time, but Square Enix finally launched Final Fantasy XIV on Xbox consoles earlier this year. Speaking with Eurogamer at Gamescom 2024, producer Naoki Yoshida discussed the community's response to the launch and reiterated Square Enix's commitment to Microsoft's console platform.

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