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Beyond News

Alessio Palumbo - Joel Bylos - Dune: Awakening Unveils MMO Structure and Overland Map, Confirms Persistent Closed Beta Is Now Ongoing - wccftech.com

Dune: Awakening Unveils MMO Structure and Overland Map, Confirms Persistent Closed Beta Is Now Ongoing

Today, Funcom released its second Dune: Awakening Direct, where Game Director Joel Bylos revealed more details of the upcoming survival MMO.

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Alessio Palumbo - Nintendo - Ubisoft - Beyond Good and Evil 20th Anniversary Edition Confirmed to Launch on June 25 - wccftech.com

Beyond Good and Evil 20th Anniversary Edition Confirmed to Launch on June 25

Ubisoft has finally confirmed the release date for Beyond Good and Evil 20th Anniversary Edition. First announced by Ubisoft in late 2023, the game will debut on June 25 for PlayStation 5 & PlayStation 4, Xbox Series S|X, Xbox One, Nintendo Switch, Amazon Luna and PC through the Ubisoft Store, Epic Games Store and Steam. Limited Run Games is also producing a physical edition and a Collector's Edition, with pre-orders set to open on July 12.

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Joshua Wolens - Andy Chalk - Ubisoft Montpellier - Ubisoft uses the Beyond Good and Evil remaster to promise us for the 29th time—yes, we counted—that Beyond Good and Evil 2 is still happening - pcgamer.com - France

Ubisoft uses the Beyond Good and Evil remaster to promise us for the 29th time—yes, we counted—that Beyond Good and Evil 2 is still happening

We did not hear anything about Beyond Good and Evil 2 at the recent Ubisoft Forward showcase, or at any point during the recent Summer Game Fest blowout. In fact, we haven't heard anything about it for more than a year, and that wasn't really about the game so much as the reportedly awful working conditions at developer Ubisoft Montpellier. Prior to that, we kicked off 2023 by counting the number of times Ubisoft has promised that BG&E2 is still in development, which for the record was 28.

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Carli Velocci - Hitman, Tomba, and more classics get new revivals at Limited Run Games showcase - digitaltrends.com

Hitman, Tomba, and more classics get new revivals at Limited Run Games showcase

This story is part of our Summer Gaming Marathon series.

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Harvey Randall - Ion Hazzikostas - WoW's devs will continue to use private auras, which limit UI addon functionality, in The War Within: though they'd like to be selective to avoid cures 'worse than the disease' - pcgamer.com

WoW's devs will continue to use private auras, which limit UI addon functionality, in The War Within: though they'd like to be selective to avoid cures 'worse than the disease'

World of Warcraft has a bit of a problem. Unlike an MMO like Final Fantasy 14, which makes user addons technically against its terms of service, WoW has always been very lenient with its UI—to the point where the game was able to leave its ancient HUD untouched until Dragonflight.

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Nintendo - Ubisoft - Carli Velocci - Beyond Good and Evil gets a 20th Anniversary Edition next week (for real this time) - digitaltrends.com

Beyond Good and Evil gets a 20th Anniversary Edition next week (for real this time)

This story is part of our Summer Gaming Marathon series.

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Joshua Wolens - Ubisoft - Beyond Good and Evil quietly delisted as Ubisoft gears up to release the not-so-secret 20th Anniversary Edition in time for its 21st anniversary - pcgamer.com

Beyond Good and Evil quietly delisted as Ubisoft gears up to release the not-so-secret 20th Anniversary Edition in time for its 21st anniversary

My god, I think it might be happening. Against all odds, against all precedent, against all sense, I think Ubisoft might be gearing up to release a Beyond Good and Evil game.

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Jody Macgregor - History is your murder playground in Assassin's Creed x Magic: The Gathering - pcgamer.com

History is your murder playground in Assassin's Creed x Magic: The Gathering

The archetypal Assassin's Creed moment goes like this: you infiltrate a historically significant building, stab some historically significant villain, listen to a dying speech that lasts a surprisingly long time thanks to the technomagic of the Animus, and then you run the heck away. The running away is important, because you don't want to get caught and forcibly desynchronized.

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