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Battle News

Tim Clark - Destiny's decade-long saga is over after world's first raid team takes 19 hours to down the final boss, unlocking a wild 12-person climax for everyone to play - pcgamer.com

Destiny's decade-long saga is over after world's first raid team takes 19 hours to down the final boss, unlocking a wild 12-person climax for everyone to play

I'm so tired. Partly because I stayed up until 4 AM watching teams trying and failing to win the Salvation's Edge raid race. But also because, I woke up this morning to find that after a staggering 19 hours the final boss had been defeated, meaning that the curtain has been brought down on a story I've been playing for a decade.

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Seth Johnson - Computex 2024 AI Exhibit: GIGABYTE Wants You to Create New Horizons and Shape the Future with Your Own Hands - wccftech.com

Computex 2024 AI Exhibit: GIGABYTE Wants You to Create New Horizons and Shape the Future with Your Own Hands

The world's biggest tech congregation, Computex 2024, has just come to an end, and with it, a brilliant showcase of the latest and future technologies that this planet's biggest PC hardware makers are creating. Artificial Intelligence has been at the front and center of this conversation, so when Team Wccftech was invited to visit an AI exhibition hosted by GIGABYTE that imagined AI with human experience in real-time, we had to say yes!

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Alessio Palumbo - Slitterhead Gets Gameplay Trailer, PC Specs, and November 8 Launch Date - wccftech.com - Japan

Slitterhead Gets Gameplay Trailer, PC Specs, and November 8 Launch Date

The action/adventure game Slitterhead appeared with major news at Summer Game Fest 2024. Japanese Developer Bokeh Game Studio, founded by Silent Hill creator Keiichiro Toyama following Sony's closure of Team Siren, revealed that Slitterhead would launch on November 8 for PC (Steam and Epic Games Store), PlayStation 4, PlayStation 5, and Xbox Series S|X.

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Francesco De Meo - Dragon Ball: Sparking! ZERO Launches On October 11th; New Trailer Released - wccftech.com

Dragon Ball: Sparking! ZERO Launches On October 11th; New Trailer Released

The Dragon Ball: Sparking! ZERO release date was revealed today with an explosive new trailer.

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Tomas Franzese - Day of the Devs shows Grindstone follow-up, new Blumhouse Games, and more - digitaltrends.com

Day of the Devs shows Grindstone follow-up, new Blumhouse Games, and more

Day of the Devs, a nonprofit games showcase that highlights hidden gem indie games, returned as usual this year with a slew of games. This year’s show included new looks at games from indie developers you might already be familiar with, including Grindstone’s Capybara Games, Furi’s The Game Bakers, Spelunky’s Mossmouth, and Road 96’s DigixArt.

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Lincoln Carpenter - After playing the deckbuilding RTS just revealed at Summer Game Fest, I believe in better, simpler realtime strategy - pcgamer.com

After playing the deckbuilding RTS just revealed at Summer Game Fest, I believe in better, simpler realtime strategy

Back in March, I attended an advance preview summit for Battle Aces, the RTS from Uncapped Games revealed tonight at Summer Game Fest. There, David Kim, former lead multiplayer designer on StarCraft 2 and current Uncapped creative lead, pitched the new studio's ambitious goal: a game that would trigger a «paradigm shift» for realtime strategy games by stripping the genre to its fundamentals. And after two days with the deckbuilder RTS? By god, I think Battle Aces could do it. If the words «deckbuilder RTS» generate some immediate skepticism for you—even an instinctive animal hiss—I understand. It did for me, too, and Uncapped is fully aware it's going to get that reaction. But let me dispel some of those doubts: Battle Aces isn't a StarCraft knockoff with card mechanics hastily bolted onto it as a gimmick retrofit. It's a reevaluation of RTS philosophy, designed to focus on the core joys of realtime strategy—of pairing broad-scale strategic decision making with commanding your units in satisfying moment-to-moment action—while streamlining everything else. Uncapped is hoping to make a game that's approachable for players who are interested in the fantasy of strategic command, but might've been intimidated by the high skill actions-per-second demands of RTS pillars like StarCraft. I think they're already off to a great start.

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Mollie Taylor - Monster Hunter Wilds is going all in on its chocobo-looking Seikret mounts by letting you go right into battle while you're on 'em - pcgamer.com

Monster Hunter Wilds is going all in on its chocobo-looking Seikret mounts by letting you go right into battle while you're on 'em

Capcom has slowly been trickling little bits of info about Monster Hunter Wilds, the successor to 2018's Monster Hunter World, and we were lucky enough to see a little bit more of it during Summer Game Fest.

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Sid Meier - Ed Beach - Summer Game Fest - Carli Velocci - Civilization 7 finally announced, but you’ll have to wait for more info - digitaltrends.com

Civilization 7 finally announced, but you’ll have to wait for more info

Sid Meier’s Civilization VII — Official Teaser Trailer

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