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Art News

Hotfixes: July 3, 2024 - news.blizzard.com

Hotfixes: July 3, 2024

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Dragonflight, Cataclysm Classic, Season of Discovery, and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

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Andy Chalk - Temtem veterans are working on a Breath of the Wild-inspired narrative survival game for 1-4 players, set to arrive later this year - pcgamer.com

Temtem veterans are working on a Breath of the Wild-inspired narrative survival game for 1-4 players, set to arrive later this year

If you've been looking for something a little Zelda-like in your life, Oppidum might be worth a look: It's a «narrative adventure with survival elements» for 1-4 players inspired by Breath of the Wild being developed by EP Games, a team that includes former members of Temtem developer Crema, and it's set to release later this year.

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This Zelda: TOTK Sheikah Character Change Actually Makes A Lot Of Sense - screenrant.com

This Zelda: TOTK Sheikah Character Change Actually Makes A Lot Of Sense

A barely noticeable (but thought-provoking) character design in and may have a much deeper explanation. and share many things: a common map, a closely related final boss, and, most obviously, an identical art style. It's rare for two consecutive games to look so similar, as the design principles change to fit its shifting settings. Characters who were once young may suddenly appear old, ancient ruins may suddenly appear new, and cartoonish faces may suddenly appear realistic.

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Elden Ring's Best Dual-Wield Weapon Combos Every Tarnished Must Try - screenrant.com

Elden Ring's Best Dual-Wield Weapon Combos Every Tarnished Must Try

Dual-wielding weapons is a high-risk playstyle in, but some particular combos can reap a powerful reward. In lieu of a shield, players can equip two different armaments (or both of the same kind, if they happen to come across two) to dish out high damage and satisfying dual-wield combos on their enemies. However, since offense ends up being the main tool of survival, it's important to choose two weapons with synergy. With 309 weapons in to choose from, this can be a daunting task.

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Sam Hill - NYT Crossword: answers for Sunday, July 7 - digitaltrends.com - New York - Spain

NYT Crossword: answers for Sunday, July 7

The New York Times has plenty of word games on its roster today — with Wordle, Connections, Strands, and the Mini Crossword, there’s something for everyone — but the newspaper’s standard crossword puzzle still reigns supreme. The daily crossword is full of interesting trivia, helps improve mental flexibility and, of course, gives you some bragging rights if you manage to finish it every day.

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Giovanni Colantonio - This PC game turns Mega Man Battle Network into an idle RPG - digitaltrends.com

This PC game turns Mega Man Battle Network into an idle RPG

Indie studio Berserk Boy Games has announced its next project, Berserk B.I.T.S. Set to launch in early access later this year via Steam, the browser-based game turns Mega Man Battle Network into an idle RPG.

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July 31 Will Be A Sad Day For Battlefield Fans, But There Could Be A Silver Lining - screenrant.com

July 31 Will Be A Sad Day For Battlefield Fans, But There Could Be A Silver Lining

July 31, 2024, will be a sad day for players, as Electronic Arts is delisting,, and from the Xbox 360 and PlayStation 3 digital storefronts. While tried something different with its detective-driven story, it wasn't as well received as the other titles being delisted, with and often held up as two of the better entries in the series, making their removal disappointing.

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Hirun Cryer - Still Wakes the Deep's creature movements were created by a "technical glitch," and they were so good it immediately "unnerved everyone" - gamesradar.com - China

Still Wakes the Deep's creature movements were created by a "technical glitch," and they were so good it immediately "unnerved everyone"

The Chinese Room animated Still Wakes the Deep creature movements by complete accident thanks to a timely bug.

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