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Pcgamer.com Gaming News

Andy Chalk - 'Of course we are tired': After working for 2 years in the shadow of Russia's invasion, Stalker 2 developers see finally finishing the game as a way to tell the world, 'We are here' - pcgamer.com - Ukraine - Russia - state Indiana - city Prague - Czech Republic

'Of course we are tired': After working for 2 years in the shadow of Russia's invasion, Stalker 2 developers see finally finishing the game as a way to tell the world, 'We are here'

Making a videogame is a tough business at the best of times, and for Ukrainian studios like Stalker 2 developer GSC Game World, these are much closer to the worst of times: Ukraine suffered a full-scale invasion by Russia in early 2022, and while the country has defended itself far more ably than many expected, it still faces relentless daily assaults in a war that's cost tens of thousands of lives.

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Wes Fenlon - Nearly every essential Castlevania game is now on PC, with one glaring exception - pcgamer.com

Nearly every essential Castlevania game is now on PC, with one glaring exception

It took nearly three years after Konami brought the Castlevania Advance Collection to PC for it to bundle up the next set of games in the series, originally released on the DS in the late 2000s, and port them to PC. But what's a few years in the life of Dracula? He only wakes up to throw a party in his castle once a century or two, so the wait for Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia barely counts as a power nap for ol' Vlad Tepes.

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Harvey Randall - World of Warcraft: The War Within is out—kicking off with banger zones, stupendous side quests, and early access gripes - pcgamer.com

World of Warcraft: The War Within is out—kicking off with banger zones, stupendous side quests, and early access gripes

World of Warcraft: The War Within has launched—although, if you had enough dough to shell out for the early access, you've already been playing it for a few days. And while it's early on in the expansion's lifecycle (I'm about two-thirds of the way through the second zone myself, as a complete-all-side quests fiend) things seem to be going pretty well.

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Age of Mythology: Retold review - pcgamer.com

Age of Mythology: Retold review

How the mighty are fallen. In a bygone era, Tiberium harvesters and chariot archer rushes were a mainstay on my monitors, and my keyboards bore careworn lines where the 'build archery range' shortcut keys lay. It was a time of plenty, but modern real-time strategy games are far rarer, and that means the stakes always feel high when one arrives. Particularly one that starts with Age of...

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Andy Chalk - Steam surpasses 37 million concurrent users for the first time ever thanks to Black Myth: Wukong - pcgamer.com - China

Steam surpasses 37 million concurrent users for the first time ever thanks to Black Myth: Wukong

Steam has surpassed 37 million concurrent users for the first time in its history: That's 37,242,724 people connected to Valve's digital distribution platform at the same time.

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Andy Chalk - Geralt and Dave the Diver are in Balatro now - pcgamer.com

Geralt and Dave the Diver are in Balatro now

Geralt of Rivia is a well-known card game aficionado, and not just for Gwent. It turns out the famed witcher is also a big fan of Balatro—so big that he's now actually in the game.

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Harvey Randall - Ion Hazzikostas - WoW game director Ion Hazzikostas says they're already drafting up plans for The Last Titan's patches—that's 2 expansions after The War Within, in case you're keeping score - pcgamer.com

WoW game director Ion Hazzikostas says they're already drafting up plans for The Last Titan's patches—that's 2 expansions after The War Within, in case you're keeping score

World of Warcraft: The War Within, bar some iffy early access nonsense, appears to be landing pretty well—it's early days, mind, but Blizzard seems to have meant it when it comes to bolstering its evergreen systems, changing how it tells its story, and making Xal'atath into the scenery-chewing dramaturge perfect to kick off the Worldsoul Saga's chaos.

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Jonathan Bolding - I am so here for this zombie game set in a medieval market town - pcgamer.com

I am so here for this zombie game set in a medieval market town

One peasant and his pitchfork versus the zombie horde looks to be the concept behind God Save Birmingham, the recently-announced survival crafting game from Ocean Drive Studio. With a short alpha trailer dropped this week at Gamescom and a recently-posted Steam page, God Save Birmingham will be a «physics-based» game set «in a painstakingly recreated medieval market town.»

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