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Pcgamer.com Gaming News

Ted Litchfield - One of my top early access games is finally getting a second level: a 3-hour underground factory-city with an overhauled, Thief-style stealth system, a new RPG hub area, and an explanation for where all those FPS crates come from - pcgamer.com

One of my top early access games is finally getting a second level: a 3-hour underground factory-city with an overhauled, Thief-style stealth system, a new RPG hub area, and an explanation for where all those FPS crates come from

I've been a Fortune's Run freak since first playing its bafflingly good demo level two years ago, and after launching into early access with a single, sprawling space station playground, we're finally seeing what comes next: an underground factory and settlement with a projected three-hour runtime and accompanying sneaking overhaul set to arrive in August.

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Andy Chalk - A modder has already brought Doom: The Dark Age's new 'Shield Saw' to the 1993 original, and it's pretty close to perfect - pcgamer.com

A modder has already brought Doom: The Dark Age's new 'Shield Saw' to the 1993 original, and it's pretty close to perfect

The OG Doom community has done it again: Less than 24 hours after Bethesda announced Doom: The Dark Ages at the Xbox Games Showcase, modder Craneo has added a functional Shield Saw—it's a shield that is also a saw—into the original Doom.

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Phil Savage - Bungie's surprise showcase did not announce Destiny 3, but Destiny 2 is getting vampire hunting, the return of the Dreadnaught, and something codenamed 'Frontiers' in 2025 - pcgamer.com - county Frontier

Bungie's surprise showcase did not announce Destiny 3, but Destiny 2 is getting vampire hunting, the return of the Dreadnaught, and something codenamed 'Frontiers' in 2025

Last weekend, Destiny 2 capped off a decade-long saga with an absolutely astonishing finale. Based on the community's reaction in the days since, it's an absolute triumph for Bungi. But now the obvious question: What's next? Today Bungie lifted the lid on the next year of Destiny 2 in a brief showcase trailer.

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Lincoln Carpenter - Nintendo - It's been 729 days since the last appearance of Silksong, and the Hollow Knight fans are in a bad way - pcgamer.com

It's been 729 days since the last appearance of Silksong, and the Hollow Knight fans are in a bad way

Every year, as summer approaches, I start to get worried. It's because I know that, around the world, there are Hollow Knight fans gazing across a cold and uncaring sea, daring to hope for some sign that they'll see their bugs again. Every year, I watch those hopes shatter. And every year, as those poor souls drift away muttering that Silksong could be in the Nintendo Direct, maybe, I wonder how many times their hearts can be broken. 2024's big showcase weekend is behind us and once again, Hollow Knight: Silksong didn't make an appearance. Our last Silksong sighting was at the 2022 Xbox & Bethesda showcase—all the games from which, Microsoft confidently declared would be playable over the following year. Well, a year passed. And then another. Depending on what timescale you prefer for measuring human torment, it's been 23 months, or 729 days, or 17,486 hours. For the starving Silksong seekers, there hasn't been another crumb to share. Even by 2022, waiting for Silksong had already become something between a meme and a Sisyphean burden. At the time, our Wes Fenlon compared the purgatory of holding onto Silksong hype to the long, painful silence of waiting for Elden Ring, which like Silksong was also revealed in 2019. Considering that in the time since, Elden Ring's DLC went through its own arc of announcement and lengthy radio silence while Silksong's remained locked away, I can't help but wonder whether Wes had knocked on a sufficient amount of wood after writing. It's enough to make me despondent, and I didn't even play Hollow Knight. Imagine how the fans feel! Or just look at Twitter, where they're doing their grieving out in the open:

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Andy Chalk - Ubisoft - Repeatedly delayed Prince of Persia: The Sands of Time remake is now set for release in 2026 and no longer has 'remake' in the title - pcgamer.com

Repeatedly delayed Prince of Persia: The Sands of Time remake is now set for release in 2026 and no longer has 'remake' in the title

Just one week after adding Ubisoft Toronto to the list of studios trying to get Prince of Persia: The Sands of Time Remake finished, Ubisoft gave us a new release target during its big livestream today—and it's, uh, 2026.

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Lincoln Carpenter - Vile treachery: When you 'ran' on the Citadel in Mass Effect, it just changed the FOV to make it look like you were going faster - pcgamer.com

Vile treachery: When you 'ran' on the Citadel in Mass Effect, it just changed the FOV to make it look like you were going faster

Just to say it up front: I'm very smart. My mom says so. That means it's totally fine that, according to recent Tweets from former BioWare cinematic designer John Ebenger, I've been bamboozled into thinking my characters are moving faster when they aren't, thanks to techniques like «speed lines» and «whooshing sounds.» Yes, I've basically fallen for the video game equivalent of when you trick a dog by pretending to throw something. I'm not at all upset and I'm handling it very well. We owe this latest reveal of game developer villainy to Twitter user @dyingnome, who tweeted on Saturday that a Dragon Age: Inquisition dev once admitted that they «just added some wind lines» to obscure the fact that DA:I horses weren't actually going any faster while sprinting. Ebenger quoted the claim to confirm that yeah, BioWare did that—just like it'd done in Mass Effect, too. Scoundrels! Illusionists!

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Andy Chalk - Call of Duty: Black Ops 6 will not depict 9/11, Treyarch confirms - pcgamer.com - Usa

Call of Duty: Black Ops 6 will not depict 9/11, Treyarch confirms

Treyarch has shot down speculation that Call of Duty: Black Ops 6 will depict the September 11, 2001 attack on the US.

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Christopher Livingston - Ubisoft - A new Anno city builder is coming in 2025, this time set in Ancient Rome - pcgamer.com - city Rome

A new Anno city builder is coming in 2025, this time set in Ancient Rome

Ubisoft Forward showed off a bit more than just what we expected today (such as Star Wars Outlaws and Assassin's Creed Shadows), like a new entry into its long running city builder series. Anno 117: Pax Romana was announced, and that's exciting news since it's the first Anno game to tackle Ancient Rome. Anno 117: Pax Romana is planned for release in 2025.

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