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Gamesradar.com Gaming News

Swen Vincke - Kaan Serin - Divinity: Original Sin is still the "highlight" of Baldur's Gate 3 director's career because it let Larian Studios "start doing the things we really want" - gamesradar.com

Divinity: Original Sin is still the "highlight" of Baldur's Gate 3 director's career because it let Larian Studios "start doing the things we really want"

Baldur's Gate 3 - that wee game that you might have heard about after its award-winning, chart-topping ascent last year - put all eyes on developer Larian Studios, but despite such a massively successful game under his belt, Larian CEO and founder Swen Vincke reckons an earlier RPG is still the "highlight" of his career.

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Kaan Serin - Nintendo - After dealing with backend bugs for 14 months, acclaimed Metroidvania dev scraps Xbox port that could've taken "less than two weeks" - gamesradar.com

After dealing with backend bugs for 14 months, acclaimed Metroidvania dev scraps Xbox port that could've taken "less than two weeks"

One indie developer has scrapped an Xbox port of its acclaimed Metroidvania platformer, claiming that certification bugs have extended a two week port job into a 14-month wait. 

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Kaan Serin - Major Order - Cheaters burn through "impossible" Helldivers 2 Major Order in mere hours: "Well, that was fast" - gamesradar.com

Cheaters burn through "impossible" Helldivers 2 Major Order in mere hours: "Well, that was fast"

Helldivers 2's latest Major Order should have been tough enough to last the entire weekend, but cheaters seem to have burned through the collective community mission in just a few hours.

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Yoshinori Kitase - Naoki Hamaguchi - Jordan Gerblick - Final Fantasy 7 Remake Part 3 director says the JRPG sequel will be "one of the most loved, most popular games in the whole history of video games" - gamesradar.com

Final Fantasy 7 Remake Part 3 director says the JRPG sequel will be "one of the most loved, most popular games in the whole history of video games"

Final Fantasy 7 Rebirth director Naoki Hamaguchi thinks Part 3 will be one of the best games ever made.

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Hirun Cryer - "Please pirate it because none of us work at the company that owns this anymore": Dev of stylish skating shooter marks its 2-year anniversary with a call for piracy - gamesradar.com

"Please pirate it because none of us work at the company that owns this anymore": Dev of stylish skating shooter marks its 2-year anniversary with a call for piracy

It's Rollerdrome's second anniversary, and one of its developers has encouraged new players to pirate it instead of giving money to the publisher that reportedly shut down the studio.

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Hirun Cryer - Nintendo - Nintendo's first Famicom Detective Club game in 35 years is getting an evolving demo starting next week - gamesradar.com - Usa

Nintendo's first Famicom Detective Club game in 35 years is getting an evolving demo starting next week

Emio - The Smiling Man - the first new Famicom Detective Club game in 35 years - is getting a demo next week that will continually add new chapters until launch.

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Dustin Bailey - Swen Vincke - As Veilguard hype builds, Larian boss says "I was in love with Morrigan in Dragon Age" and suddenly I understand why Baldur's Gate 3 is filled with bad girls - gamesradar.com

As Veilguard hype builds, Larian boss says "I was in love with Morrigan in Dragon Age" and suddenly I understand why Baldur's Gate 3 is filled with bad girls

If you're hyped for the return of Morrigan in Dragon Age: The Veilguard, it seems you're in good company. Larian boss and Baldur's Gate 3 director Swen Vincke says he was in love with the RPG genre's quintessential witchy woman.

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Jordan Gerblick - Swen Vincke - Hidetaka Miyazaki - Baldur's Gate 3 director was somehow "afraid the game was going to be too short," but like Elden Ring's Hidetaka Miyazaki is "very bad at judging the length of our games" - gamesradar.com

Baldur's Gate 3 director was somehow "afraid the game was going to be too short," but like Elden Ring's Hidetaka Miyazaki is "very bad at judging the length of our games"

Baldur's Gate 3 director Swen Vincke was originally worried the absolutely gargantuan RPG was going to be too short.

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