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Gamesradar.com Gaming News

Jordan Gerblick - Stalker 2 dev says "the game is huge," takes 100 hours to fully beat, and was built entirely "by hand" - gamesradar.com - Ukraine - Russia - city Prague

Stalker 2 dev says "the game is huge," takes 100 hours to fully beat, and was built entirely "by hand"

Stalker 2: Heart of Chornobyl is a big ol' game with a huge map and a story that'll take around 100 hours to fully explore, and even so, it was essentially built entirely by hand.

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Anna Koselke - Cozy open-world game headed by Breath of the Wild dev already has over 12 million pre-registered players, and you'd better believe I'm one of them - gamesradar.com

Cozy open-world game headed by Breath of the Wild dev already has over 12 million pre-registered players, and you'd better believe I'm one of them

Following the debut of its new trailer at Gamescom Opening Night Live 2024, Infinity Nikki has stolen the hearts of many cozy gamers - over 12,000,000, to be precise.

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Dustin Bailey - Greedfall 2 boss says Baldur's Gate 3's breakout success "allowed us" to do early access - gamesradar.com

Greedfall 2 boss says Baldur's Gate 3's breakout success "allowed us" to do early access

Greedfall 2 is scheduled to launch in one month, and in a first for cult RPG studio Spiders, it's initially arriving in early access form. The devs have wanted to do early access for years, but it took the immense success of the early access graduate Baldur's Gate 3 to convince publisher Nacon to give it a shot.

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Austin Wood - Tim Willits - Space Marine 2 lead says Doom 2016 was a big inspiration, just as the original Doom inspired Space Marine 1 which in turn inspired Doom 2016: "It's a grand circle of coolness" - gamesradar.com

Space Marine 2 lead says Doom 2016 was a big inspiration, just as the original Doom inspired Space Marine 1 which in turn inspired Doom 2016: "It's a grand circle of coolness"

Warhammer 40,000: Space Marine 2 is nearly here, 13 years and one massive leak later. According to chief creative officer Tim Willits of developer Saber Interactive, previously studio director at Doom house id Software, the upcoming sequel was looking directly at the modern Doom for reference on some key details, and he reckons the two series have traded notes multiple times over the years.

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Dustin Bailey - Silent Hill 2 veteran says the survival horror classic would have featured David Lynch-inspired multiple protagonists if it didn't make the story "too complicated" - gamesradar.com

Silent Hill 2 veteran says the survival horror classic would have featured David Lynch-inspired multiple protagonists if it didn't make the story "too complicated"

The devs behind Silent Hill have made no secret of how much David Lynch's filmography has influenced the series, but one veteran of the team has only recently revealed that one particular movie's influence could have made Silent Hill 2 a much different game.

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Kaan Serin - Nintendo - Nintendo's technical wizardry explained - Zelda: Tears of the Kingdom avoids load times by predicting when you're about to dive into The Depths - gamesradar.com - Japan

Nintendo's technical wizardry explained - Zelda: Tears of the Kingdom avoids load times by predicting when you're about to dive into The Depths

For a world stretched across floating islands in the clouds, lush fields and valleys on the surface, and an equally expansive dungeon hidden just beneath, The Legend of Zelda: Tears of the Kingdom's map loads the three tiers with shocking speed - and it's all because Nintendo developers were able to predict when Link might dive down into The Depths.

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Hirun Cryer - Phil Spencer - After making 2 acclaimed Wolfenstein FPS games, the Indiana Jones and the Great Circle devs do a complete 180: "Guns shouldn't be your first option" - gamesradar.com - state Indiana

After making 2 acclaimed Wolfenstein FPS games, the Indiana Jones and the Great Circle devs do a complete 180: "Guns shouldn't be your first option"

After making two outstanding Wolfenstein games, machinegames is pivoting away from a guns-first approach in Indiana Jones and the Great Circle.

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Kaan Serin - Tim Willits - Space Marine 2 supersoldiers are so dang OP that you can win in multiplayer even if your "teammates are idiots" - gamesradar.com

Space Marine 2 supersoldiers are so dang OP that you can win in multiplayer even if your "teammates are idiots"

Warhammer 40,000: Space Marine 2's multiplayer modes are respecting the series' lore, at least when it comes to making marines OP enough to carry a team full of slackers.

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