Helldivers 2 creative director says games have to "earn" microtransactions, which is why its purchasable revolver is anti-pay-to-win and "not that good"
Helldivers 2 has been praised for avoiding the tedious and intrusive microtransactions common among live-service shooters, so it's perhaps no coincidence that the game's creative director, Johan Pilestedt, reckons games "have to earn the right to monetize," which is why developer Arrowhead "really applied ourselves to not make it pay-to-win."