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Gamesradar.com Gaming News

Kaan Serin - Hideo Kojima - With Oscar Isaac’s Metal Gear Solid film MIA, Hideo Kojima eyes a Furiosa actor as the perfect lead: "I could only see him as Snake" - gamesradar.com

With Oscar Isaac’s Metal Gear Solid film MIA, Hideo Kojima eyes a Furiosa actor as the perfect lead: "I could only see him as Snake"

Death Stranding and Metal Gear Solid director Hideo Kojima has made his love for the recent Furiosa: A Mad Max Saga no secret, calling the film his Bible and its director his God. Now, Kojima has spread the love to an actor who he "could only see" as Metal Gear's Solid Snake. 

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Ali Jones - Swen Vincke - Baldur's Gate 3 had less crunch than Larian's previous RPGs, but its director says "you will always have a little bit" of overtime" - gamesradar.com - Poland - city Warsaw, Poland

Baldur's Gate 3 had less crunch than Larian's previous RPGs, but its director says "you will always have a little bit" of overtime"

Crunch on Baldur's Gate 3 was "certainly less" than what Larian experienced on its other games.

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Kaan Serin - Billy Basso - 2024’s best Metroidvania Animal Well might not get a sequel, but its creator wants to make another game in the same 8-bit universe - gamesradar.com

2024’s best Metroidvania Animal Well might not get a sequel, but its creator wants to make another game in the same 8-bit universe

In a year already bursting with killer Metroidvanias to sink into, Animal Well managed to tower over its competition and became the year’s second-best-reviewed game when it came out earlier this month. Now, as players are mopping up the minimalist world's last remaining secrets, the game's creator is turning his gaze toward an Animal Well follow-up, which may or may not be a proper sequel.

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Kaan Serin - Zelda: Tears of the Kingdom's biggest change from Breath of the Wild was made to give players unrestricted freedom in a "world free from self-destruction" - gamesradar.com

Zelda: Tears of the Kingdom's biggest change from Breath of the Wild was made to give players unrestricted freedom in a "world free from self-destruction"

The Legend of Zelda: Tears of the Kingdom might use the same basic layout of Hyrule as its predecessor, but last year's sequel still feels so radically different because every single object in the game was programmed to be physics-driven. And despite breaking Hyrule in ways Ganondorf could only dream of, lead physics programmer Takahiro Takayama says the change was "the correct approach."

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Emerald Grove - Adam Smith - Anna Koselke - Baldur's Gate 3 lead writer reveals that his favorite line in the entire RPG is a super-subtle callout: "We know what you did last time around" - gamesradar.com

Baldur's Gate 3 lead writer reveals that his favorite line in the entire RPG is a super-subtle callout: "We know what you did last time around"

Lead Baldur's Gate 3 writer Adam Smith recalls some of his favourite lines from the RPG, including an unexpected moment you share with Minthara.

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Kaan Serin - Helldivers 2’s next update will begin to reverse some controversial weapons nerfs, but won’t be “the patch to rule all other patches” - gamesradar.com

Helldivers 2’s next update will begin to reverse some controversial weapons nerfs, but won’t be “the patch to rule all other patches”

Fan favorite Helldivers 2 weapons have been contending with some brutal nerfs lately, making the bug-squashing, bot-destroying, democracy-spreading shooter slightly duller for some players. Developer Arrowhead Studios admitted things went a little too far in its quest for balance, and it now sounds like some changes are getting reversed in the next patch.

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Hirun Cryer - Soviet city builder with 14,606 Steam reviews and a 'Very Positive' user score is finally leaving the Early Access Gulag after 5 years - gamesradar.com

Soviet city builder with 14,606 Steam reviews and a 'Very Positive' user score is finally leaving the Early Access Gulag after 5 years

After five years in Steam Early Access, Workers & Resources: Soviet Republic is finally exiting early access for a full launch next month on June 20.

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Neil Druckmann - Jordan Gerblick - Neil Druckmann says AI will enable Naughty Dog to make "more adventurous projects and push the boundaries of storytelling" despite "ethical issues we need to address" - gamesradar.com

Neil Druckmann says AI will enable Naughty Dog to make "more adventurous projects and push the boundaries of storytelling" despite "ethical issues we need to address"

Naughty Dog president Neil Druckmann has big plans for AI.

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