Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Joshua Wolens in gaming news

Joshua Wolens - Nobuo Uematsu - Legendary Final Fantasy composer Nobuo Uematsu doesn't 'have the physical and mental strength' to create full game soundtracks anymore: 'I'd rather use the time I have left to work on other projects I love' - pcgamer.com - Germany

Legendary Final Fantasy composer Nobuo Uematsu doesn't 'have the physical and mental strength' to create full game soundtracks anymore: 'I'd rather use the time I have left to work on other projects I love'

Nobuo Uematsu, the legendary musician who composed the soundtracks for various Final Fantasy games, is done composing full soundtracks for the series. In a chat with German outlet Zeit (via VGC), Uematsu said he just doesn't have it in him to put together an entire game's soundtrack anymore.

Read More
Joshua Wolens - Robin Valentine - Fraser Brown - Shaun Prescott - Ubisoft - Alright, which of you scurvy dogs is averaging 'over 4 hours' of daily Skull and Bones playtime? - pcgamer.com - Singapore

Alright, which of you scurvy dogs is averaging 'over 4 hours' of daily Skull and Bones playtime?

Skull and Bones, the official pirate simulator of the Singaporean government, is setting sail for season 1 in the wake of its release earlier this month, and Ubisoft is touting some stats to celebrate.

Read More
Joshua Wolens - Palworld's devs are very sorry for deploying a patch that 'inadvertently fixed a bug' - pcgamer.com

Palworld's devs are very sorry for deploying a patch that 'inadvertently fixed a bug'

Botched patches are the worst. Devs spend hours, days or weeks on them, players get excited for them, but when they release they just cause tumult and upset. Ideally, they just mess up something minor, a bagatelle that very few people will notice and that you can rectify in the next patch. But sometimes it's worse. Sometimes, you accidentally fix a bug. You think it only ever happens to other people, and then it happens to you.

Read More
Joshua Wolens - Italian soulslike drops 'suicidal' June release date after realising it was set to come out the same day as Shadow of the Erdtree - pcgamer.com - Italy - After

Italian soulslike drops 'suicidal' June release date after realising it was set to come out the same day as Shadow of the Erdtree

So far as I can tell, choosing when to release your videogame is a kind of haruspicy. Just a collection of folk rituals, nuggets of received wisdom, and a smattering of hard data that you somehow have to translate into a decision that—done wrong—could utterly sink your game. What's the right choice? What's the wrong one? It's almost impossible to tell until after release.

Read More
Joshua Wolens - Skyrim finally truly beaten as fanatical player does 'everything that can be done' in the game, nabbing every item and perk in quest to hit level 1,337 - pcgamer.com - state Texas

Skyrim finally truly beaten as fanatical player does 'everything that can be done' in the game, nabbing every item and perk in quest to hit level 1,337

I don't know whether to describe this as an act of herculean heroism or sisyphean torment, but someone has beaten Skyrim. No, really beaten it. Wrung every last drop of adventure out of it in a trial that left them with every spell, item, and perk in the game at level—wait for it—1,337, entirely without mods or cheats. Why? My friends, why climb the highest mountain? Why fly the Atlantic? Why does Rice play Texas? Not because they are easy, but because you can brag about it online.

Read More
Joshua Wolens - After 1,200 hours and '6,000-7,000' Malenia kills, Elden Ring's greatest guardian angel is thinking about hanging up his jar hat: 'I've had my fill of fighting Malenias' - pcgamer.com - After

After 1,200 hours and '6,000-7,000' Malenia kills, Elden Ring's greatest guardian angel is thinking about hanging up his jar hat: 'I've had my fill of fighting Malenias'

Bad news, folks: The imminent release of Elden Ring's Shadow of the Erdtree DLC might mean we all have to start beating Malenia by ourselves. Let Me Solo Her, the jar-headed, dual-wielding hero who's helped countless players overcome the game's toughest boss, says it might be time to call it quits.

Read More
Joshua Wolens - You can turn Baldur's Gate 3 into Arduous Gauntlets Done Quick, speedrunning its most gruelling dungeon using a basic 2nd-level spell - pcgamer.com

You can turn Baldur's Gate 3 into Arduous Gauntlets Done Quick, speedrunning its most gruelling dungeon using a basic 2nd-level spell

Hey, remember how much time you spent tackling Shar's Gauntlet in Baldur's Gate 3? The bloodshed? The tears? The gems? It's a real, well, gauntlet. But here's something to make you feel even worse about it: you could have skipped the whole thing using one level 2 spell.

Read More
Joshua Wolens - Sid Meier - Paradox's toe-to-toe bout with Sid Meier scheduled for March as Millennia gets a release date - pcgamer.com

Paradox's toe-to-toe bout with Sid Meier scheduled for March as Millennia gets a release date

Millennia, that Paradox-published Civilization-like from C-Prompt Games, has gotten its release date. It's coming March 26, giving you a shot at navigating 10,000 years of history in an orderly, hex-based manner across all sorts of ages and crises.

Read More
Load More