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Austin Wood in gaming news

Austin Wood - Johan Pilestedt - Helldivers 2 creative director says games have to "earn" microtransactions, which is why its purchasable revolver is anti-pay-to-win and "not that good" - gamesradar.com

Helldivers 2 creative director says games have to "earn" microtransactions, which is why its purchasable revolver is anti-pay-to-win and "not that good"

Helldivers 2 has been praised for avoiding the tedious and intrusive microtransactions common among live-service shooters, so it's perhaps no coincidence that the game's creative director, Johan Pilestedt, reckons games "have to earn the right to monetize," which is why developer Arrowhead "really applied ourselves to not make it pay-to-win."

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Austin Wood - The Steam Next Fest demo of this bullet hell roguelike has big Risk of Rain energy, and some cool tricks of its own - gamesradar.com

The Steam Next Fest demo of this bullet hell roguelike has big Risk of Rain energy, and some cool tricks of its own

I'm ending a week packed with Steam Next Fest demos on a high note with Gatekeeper, a top-down bullet hell roguelike clearly inspired by Risk of Rain. Pick a character, drop into a medley of environments, and shoot dudes while hoovering up items until the number stops getting bigger. It's a familiar formula with a new perspective, and while there are some mechanical and artistic similarities to Risk of Rain and its sequel, Gatekeeper feels like it's found its own identity.

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Austin Wood - Hidetaka Miyazaki - With A - After weeks of DLC speculation, Elden Ring fans crash back to Earth as FromSoftware parent company hits them with a vague "we are currently working hard" - gamesradar.com - After

After weeks of DLC speculation, Elden Ring fans crash back to Earth as FromSoftware parent company hits them with a vague "we are currently working hard"

Elden Ring fans have been ravenous for DLC practically ever since they first played the game, but that hunger really spiked in the last few weeks as scores of fans stalked the game's Steam page looking for any signs of movement. Recent backend updates have yielded genuinely compelling evidence of development progress, so the community's hype was white-hot as the quarterly finance reports, including those from FromSoftware parent company Kadokawa, rolled in this month. 

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Austin Wood - New - More - Just like every Palworld player, developer Pocketpair needs more workers and is desperately looking for new hires - gamesradar.com - Japan

Just like every Palworld player, developer Pocketpair needs more workers and is desperately looking for new hires

Palworld developer Pocketpair is spending hundreds of thousands of dollars a month in order to keep up with server demand, and it's now simultaneously trying to hire enough people to maintain what's still one of the most viral games in the world. 

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Austin Wood - Adam Fletcher - Will Be - New - Says It - Will - As Diablo 4 hits a new wave of problems in Season 3, Blizzard says it's monitoring early impressions and "will be discussing feedback internally" - gamesradar.com

As Diablo 4 hits a new wave of problems in Season 3, Blizzard says it's monitoring early impressions and "will be discussing feedback internally"

Diablo 4 had a rough start with Season 1, an encouraging recovery with Season 2, and now seems to have taken a step back or at least lost some momentum with the launch of Season 3. Players have complained of ineffectual and annoying new content since the new season's release, but as the action RPG's community dips back into disgruntled territory, at least Blizzard has been quick to assure people that it's paying attention to the early feedback.

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Austin Wood - New - Bad News - Diablo 4 added 5 new Uniques in Season 3, but the bad news is they're tied to a boss that everyone hates grinding - gamesradar.com

Diablo 4 added 5 new Uniques in Season 3, but the bad news is they're tied to a boss that everyone hates grinding

Diablo 4: Season of the Construct is here and, it's safe to say, off to a less-stellar start than Season 2, with players complaining of some annoying and lackluster seasonal content. The release of several new Unique items has thankfully put some pep in the action RPG's step, but there's a catch here too: the new Uniques drop from the Beast in the Ice, one of the least popular bosses in the game. 

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Austin Wood - Quest - Zelda superfan is 1,500 hours into Tears of the Kingdom quest to "be the first player on the planet to manually cap all materials," and could take years to finish - gamesradar.com - Japan

Zelda superfan is 1,500 hours into Tears of the Kingdom quest to "be the first player on the planet to manually cap all materials," and could take years to finish

After putting 2,460 hours into The Legend of Zelda: Breath of the Wild, series superfan Bobby Blue Holliday has turned to Tears of the Kingdom and now spent over 1,500 hours on a self-imposed quest to become "the first player on the planet to manually cap all materials in-game." 

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Austin Wood - Don - Nintendo - Fearing Nintendo takedown, Palworld modding community bans links to Pokemon mod so that "lawyers don't nuke all of us" - gamesradar.com

Fearing Nintendo takedown, Palworld modding community bans links to Pokemon mod so that "lawyers don't nuke all of us"

The undeniable overlap between Pokemon and Palworld has dominated discussion around the survival game's record-setting launch, and with actual, straight-up Pokemon mods already working to replace the lovable, legally distinct Pals, the game's budding modding community is drawing a line in the sand to hopefully ensure "that Nintendo's lawyers don't nuke all of us."  

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